#
# Copyright(c) 2019 Intel Corporation
#
# This source code is subject to the terms of the BSD 2 Clause License and
# the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
# was not distributed with this source code in the LICENSE file, you can
# obtain it at https://www.aomedia.org/license/software-license. If the Alliance for Open
# Media Patent License 1.0 was not distributed with this source code in the
# PATENTS file, you can obtain it at https://www.aomedia.org/license/patent-license.
#
# Common/Codec Directory CMakeLists.txt

if(EXCLUDE_HASH)
    set(PACKAGE_VERSION_STRING ${PROJECT_VERSION})
    configure_file(${CMAKE_CURRENT_SOURCE_DIR}/EbVersion.h.in EbVersion.h @ONLY)
    add_custom_target(EbVersionHeaderGen)
else()
    add_custom_target(EbVersionHeaderGen
        ${CMAKE_COMMAND}
            -D INPUT_FILE=${CMAKE_CURRENT_SOURCE_DIR}/EbVersion.h.in
            -D OUTPUT_FILE=EbVersion.h
            -D GIT_ROOT_DIR=${PROJECT_SOURCE_DIR}
            -D PACKAGE_VERSION_STRING=${PROJECT_VERSION}
            -P ${CMAKE_CURRENT_SOURCE_DIR}/ConfigureGitVersion.cmake
        BYPRODUCTS EbVersion.h
        COMMENT "Generating version header"
        VERBATIM)
endif()

if(NOT COMPILE_C_ONLY AND HAVE_X86_PLATFORM)
# Include Encoder Subdirectories
include_directories(${PROJECT_SOURCE_DIR}/Source/API/
    ${PROJECT_SOURCE_DIR}/Source/Lib/Common/Codec/
    ${PROJECT_SOURCE_DIR}/Source/Lib/Common/C_DEFAULT/
    ${PROJECT_SOURCE_DIR}/Source/Lib/Common/ASM_SSE2/
    ${PROJECT_SOURCE_DIR}/Source/Lib/Common/ASM_SSSE3/
    ${PROJECT_SOURCE_DIR}/Source/Lib/Common/ASM_SSE4_1/
    ${PROJECT_SOURCE_DIR}/Source/Lib/Common/ASM_AVX2/
    ${PROJECT_SOURCE_DIR}/Source/Lib/Common/ASM_AVX512/
    ${PROJECT_SOURCE_DIR}/Source/Lib/Encoder/Codec/
    ${PROJECT_SOURCE_DIR}/third_party/fastfeat/
    ${PROJECT_SOURCE_DIR}/third_party/cpuinfo/include/)
else ()
# Include Encoder Subdirectories
include_directories(${PROJECT_SOURCE_DIR}/Source/API/
    ${PROJECT_SOURCE_DIR}/Source/Lib/Common/Codec/
    ${PROJECT_SOURCE_DIR}/Source/Lib/Common/C_DEFAULT/
    ${PROJECT_SOURCE_DIR}/Source/Lib/Encoder/Codec/
    ${PROJECT_SOURCE_DIR}/third_party/fastfeat/
    ${PROJECT_SOURCE_DIR}/third_party/cpuinfo/include/)
endif ()
file(GLOB all_files
    "*.h"
    "*.c")

add_library(COMMON_CODEC OBJECT ${all_files})
